Wan 2.5 Preview A cinematic, hyper-detailed cyberpunk night scene from a first-person perspective. The viewer walks through the crowded neon streets of The NeuroCity, 2099. Towering skyscrapers pulse with holographic billboards and rain-drenched glass, casting reflections of vibrant blues, purples, cyans, and greens onto the slick pavement. The air hums with hovercraft engines and muffled AI announcements; citizens drift past like ghosts, their eyes glazed with AR overlays. Main Subject (POV): The viewer’s left arm extends into frame, clad in a sleek, black cyber-jacket. Across the back of the hand and forearm, holographic screens flicker to life—thin streams of luminous code scrolling in real-time. Tiny hieroglyphic glyphs morph and pulse on the skin, like living tattoos of forgotten code. The viewer’s palm glows faintly, as if nanobots are interfacing directly with the Network. Action & Details: As the viewer moves forward through the crowd, two realities overlap: To ordinary people, they are simply walking, blending in. But from this POV, hidden vulnerabilities in the city’s AR fabric shimmer into view: flickering symbols on walls, brief flashes of bright light beneath the neon, sections of reality briefly “glitching” before stabilizing. Ahead, another figure—a young woman with a blurred, shifting face (an anonymizer artifact)—moves through the crowd. She never looks back, but data streams coil around her like spectral threads, visible only through the viewer’s interface. Hacking Sequence: The holographic displays intensify. A digital overlay blossoms in midair—a three-dimensional neon schematic of Pandora’s backdoor node—projecting from the viewer’s wrist like a living map. Data tendrils snake outward, scanning and infiltrating, each connection point lighting up like a star. The soundscape shifts subtly: the distant hum of synthwave deepens into a pulsing bassline, a heartbeat of the city’s hidden Net. Transition: The crowd thins as the viewer turns down a narrow side street. Rain slicks the walls, covered in glowing hacker graffiti that rearranges itself when scanned. At the end of the alley, a nondescript black door pulses faintly with holographic locks, glyphs crawling across its surface like neon insects. The POV pauses, raises the arm one last time—massive holographic panels erupt from the wrist, displaying a green text: “Access Node Identified.” A soft synth chime echoes as the screen fades to black, the tension hanging in the air. Artistic Style: Photorealistic cyberpunk with cinematic lighting. First-person POV camera with subtle head movement for immersion. Neon color palette: deep blues, purples, cyan, emerald. Rain effects, holographic glitches, morphing hieroglyphic symbols. Realistic hand/arm with glowing nanobot interface. Subtle soundscape: crowd murmurs, hover engines, soft synth pulses. Additional Notes: The anonymizer effect on the distant woman’s face should appear like a shimmering blur of polygons and neon outlines, flickering unpredictably. The hieroglyphic glyphs on walls should pulse with their own rhythm, like a hidden heartbeat of the city. The holographic displays on the arm should look worn yet advanced—scratches, smudges, faint static.