Wan 2.5 Preview A hyper-detailed, photorealistic cyberpunk night scene in the virtual reality of City 2099, filmed from a first-person perspective as a LitRPG MMORPG stream. The setting is a sprawling urban rooftop landscape with jagged neon-lit edges, rain-slicked surfaces, and distant holographic billboards casting dynamic lighting (blues, purples, cyans, greens). The motion is captured with realistic physics, styled as if filmed with a Sony FX3 camera, 50mm lens, ISO 800, f/1.8, in a handheld, immersive style. Main Subject (POV): The character is unseen (first-person view only), performing a high-stakes parkour sequence. But from this POV, hidden vulnerabilities in the city’s AR fabric shimmer into view: flickering symbols on walls, brief flashes of bright light beneath the neon, sections of reality briefly “glitching” before stabilizing. Action & Details: The scene begins with a leap from a high ledge, followed by a fluid parkour run across rooftops—vaulting over vents, sliding under pipes, and narrowly dodging a patrolling drone. Raindrops glisten on the surfaces, reflecting neon lights, while the camera sways slightly to mimic handheld movement. The environment is ultra-detailed: weathered concrete, rusted metal, and flickering neon signs, with no UI elements or interfaces (no health bars, chat, or text overlays). Atmosphere & Mood: Tense and exhilarating, with the thrill of a live stream parkour challenge. The focus is on seamless, realistic motion and cinematic composition, avoiding any cartoonish or primitive effects. Artistic Style: Photorealistic cyberpunk with cinematic lighting. First-person POV camera with subtle head movement for immersion. Neon color palette: deep blues, purples, cyan, emerald. Pure photorealism—every raindrop, every crack in the concrete, every flicker of neon is crisp and lifelike. no anybody in video