Wan 2.5 Preview A hyper-detailed, photorealistic cyberpunk night scene in megapolis 2099, captured entirely from a first-person perspective. The viewer sees through the eyes of the main subject: a hooded young woman navigating a high-stakes parkour sequence across a sprawling urban landscape. The environment is drenched in rain, with slick surfaces, jagged neon-lit edges, and distant holographic billboards casting dynamic lighting in deep blues, purples, cyans, and emerald greens. The camera mimics the immersive, handheld feel of a Sony FX3 with a 50mm lens, ISO 800, f/1.8—capturing realistic physics, subtle head movement, and natural motion blur. The viewer never sees the character’s face or body directly. The action begins with a leap from a high ledge, transitioning into a fluid parkour run: vaulting over vents, and narrowly dodging a patrolling drone. Raindrops glisten on every surface, reflecting neon lights. The walls are textured with weathered concrete, rusted metal, and flickering signage. There are no UI elements, overlays, or game-like interfaces—only pure, cinematic realism.