Sora 2 Create a 5‑second, 24fps, 1920x1080 video. Monochrome ONLY (black #000000 & white #FFFFFF). Hyper‑realistic glass fracture style. Zero gradients, zero colours besides black/white. Phase 1 (0.0s-0.8s): Solid black screen. No texture. Phase 2 (0.8s-1.4s): At center, a pinpoint impact. Instantly generates a small circular halo of sharp white cracks (radius 5cm) — ONE JUMP. Then a second jump expands halo to 10cm. Cracks are jagged, white, 1‑2px thick. Phase 3 (1.4s-2.8s): 5‑7 random impact points trigger across the screen. From each point, white cracks erupt outward in SHARP, STACCATO JUMPS (not smooth). Each jump expands cracks 3‑5cm. Cracks connect to form a web. By 2.8s, 80% of screen is cracked. Phase 4 (2.8s-3.3s): Final impacts cover 100% of screen with dense white cracks. Hold for 0.1s. Phase 5 (3.3s-5.0s): The cracked surface CRUMBLES. - Fragments separate: Black pieces with 1‑pixel WHITE outline (former cracks). Separation happens in ABRUPT JUMPS. - Fragments fall downward; larger pieces break into smaller ones mid‑fall. - All fragments fall off‑screen or fade out by 5.0s. End on solid black. STYLE: Photorealistic shattered glass. Motion is JUMPY/STACCATO — NO smooth transitions.