Kling 2.5 Turbo (pro) duration: 4 seconds fps: 24 style: ultra realistic cinematic camera: fixed side angle (30–40°) composition same as Scene 6 & 7 for continuity left side → real boy (full upper body visible) right side → mirror with reflection (clear front face) very slight push-in (2–3%) no heavy shake (only micro shake at fall moment) framing: medium close-up widening slightly to capture fall both real boy and reflection always in frame focus: primary focus on reflection (sharp) real boy slightly softer but still clear subject (real boy): start: - already in shocked state (wide eyes, lips slightly open) action: - sudden loss of balance - body moves backward/downward naturally - knees weaken → he collapses toward floor - one hand may slightly move for balance (natural reflex) IMPORTANT: fall should be realistic and slightly slow (not dramatic stunt fall) no exaggerated movement end: boy partially out of frame or lower in frame after falling reflection behavior: throughout entire scene: - reflection does NOT fall - stays standing upright in mirror expression: - subtle unnatural smile remains - calm, controlled face - eyes focused forward IMPORTANT: reflection must NOT react to fall it stays independent timing: 0.0–1.0s → boy in shock, reflection already smiling 1.0–2.5s → boy starts collapsing slowly 2.5–4.0s → boy down, reflection still smiling and still micro details: boy: - slight stumble motion - natural gravity-based fall - subtle hand movement reflection: - very minimal facial movement - smile stable (no exaggeration) lighting: dim warm yellow lamp light during fall: - slight shadow movement on boy - reflection face slightly more lit edges darker (vignette) contrast slightly increased environment: same bedroom mirror fixed bed + study table blurred in background no object movement mood: disturbing psychological horror contrast between panic (real) and control (reflection) color: natural tones slightly desaturated cinematic look ending: hold frame with: - boy down (weak, shocked) - reflection still standing and smiling optional: last 0.5 sec slight darkening (no full fade)