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aussieboomer

Undead ancient rome - test

by AussieBoomer - 520 views
Luma Dream Machine Ray2 Prompt: Here's a highly detailed Luma Ray 2 prompt tailored for a low-angle, cinematic long shot featuring a colossal undead giant, with vintage lighting, muted colors, and ancient ruins—designed to evoke epic dark fantasy with surreal realism: ? Luma Ray 2 Video Prompt (Cinematic Undead Giant, Low-Angle, 9 sec): "Cinematic 4K video, low-angle long shot with vintage ‘rad’ lighting and muted color palette. Scene: an ancient ruined cityscape with cracked temples, broken columns, and crumbling stone statues partially engulfed in flickering firelight. The environment is vast, desolate, and smoke-laced. From the distance, a colossal undead giant crashes through the ruins—its towering figure wrapped in a regal, tattered black robe flowing in slow motion. The giant’s skin is pale silver, loose and organic like decaying silk, and its face is hollow, eerily human-like, with dark empty eyes and a fixed expression of sorrow. As it moves, the camera simultaneously tracks its stride in a sweeping low-angle arc, emphasizing scale and destruction. Ash and debris swirl in the air. Style: vintage epic fantasy, dark surrealism, hyper-detailed textures with realistic shadows, lens flares from scattered firelight. Add subtle analog film grain, slow camera wobble, and glitch flickers at each footfall for added dread." Key Visual Style Breakdown: Camera: Low-angle long tracking shot, handheld feel, slight cinematic wobble. Lighting: Vintage red/orange "rad" lighting with fire glows and lens flares. Color palette: Muted, dusty tones with silver highlights and black contrasts. Creature: Towering undead giant, eerie but regal, disturbing in detail. Setting: Crumbling temples, ancient city ruins, smoke and fire. Effects: Analog grain, cinematic depth of field, glitch elements on impact.
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