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lol1996

First-Person Cyberpunk Parkour

by lol19960 views4 months ago
Kling 2.5 Turbo (pro) Prompt: A hyper-detailed, photorealistic cyberpunk night scene in City 2099, captured entirely from a first-person perspective. The viewer sees through the eyes of the main subject: a hooded young woman navigating a high-stakes parkour sequence across a sprawling urban rooftop landscape. The environment is drenched in rain, with slick surfaces, jagged neon-lit edges, and distant holographic billboards casting dynamic lighting in deep blues, purples, cyans, and emerald greens. The camera mimics the immersive, handheld feel of a Sony FX3 with a 50mm lens, ISO 800, f/1.8—capturing realistic physics, subtle head movement, and natural motion blur. The viewer never sees the character’s face or body directly. If any body parts are visible, they are limited to gloved hands or booted feet in dark navy clothing—pants only, no dresses or skirts. The action begins with a leap from a high ledge, transitioning into a fluid parkour run: vaulting over vents, sliding under pipes, and narrowly dodging a patrolling drone. Raindrops glisten on every surface, reflecting neon lights. The rooftops are textured with weathered concrete, rusted metal, and flickering signage. There are no UI elements, overlays, or game-like interfaces—only pure, cinematic realism. Throughout the run, hidden anomalies in the city’s augmented reality infrastructure shimmer into view: glitching textures, flickering symbols on walls, and sudden pulses of light beneath the neon. These brief distortions hint at a deeper digital instability within the city. The mood is tense and exhilarating, like a live-streamed parkour challenge. The focus is on seamless, realistic motion, cinematic composition, and total immersion—avoiding any cartoonish or stylized effects. Every raindrop, every crack in the concrete, every flicker of neon is rendered with lifelike precision.
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