Wan 2.5 Preview Prompt: Title: "Neon Dawn: The Last City, 2099" Scene Description: A breathtaking, ultra-detailed cyberpunk cityscape at night—The Last City, 2099. The metropolis stretches endlessly, a vertical labyrinth of neon-lit skyscrapers, holographic billboards, and floating transit hubs. The air shimmers with the glow of a thousand colors—blue, purple, cyan, and green—reflecting off the rain-soaked streets and the perpetual mist that clings to the city like a digital veil. The sky is a toxic orange, a constant reminder of the ecological collapse beyond the city’s domed borders. Atmosphere: The city is eerily orderly. Drones patrol the streets, their red and blue lights casting shifting shadows. The hum of hover vehicles and the distant chatter of AI announcements fill the air. There are no crimes, no visible poverty—just the cold, calculated efficiency of a society controlled by artificial intelligence. Yet, beneath the surface, the city pulses with unseen chaos: political factions, hackers, and corporate wars rage in the virtual realms. Main Subject: A lone figure—our protagonist—walks through the crowded streets, her black hoodie pulled low, her face half-hidden. She moves with purpose, her wrist-mounted holographic computer flickering with encrypted data streams. Around her, the city’s inhabitants are plugged into their own virtual realities, their eyes glazed over with AR overlays. She is different. She sees the code beneath the illusion. Action & Details: As she turns into a narrow alley, the camera follows her into the shadows. The alley is damp, the air thick with the scent of ozone and rain. Graffiti—glowing tags left by hacker collectives—covers the walls, hidden messages only the initiated can decipher. She stops before a nondescript door, its surface embedded with a faint, pulsing holographic lock. This is the back entrance to Pandora, the most exclusive VR-club in the city, a neutral ground where factions, hackers, and corporate elites meet in the digital underworld. Holographic Interaction: She activates her wrist device. A small, 25x25 cm holographic screen materializes in front of her, displaying a fragmented map of the city’s virtual layers. Her fingers dance in the air, pulling up encrypted files, scanning for weaknesses. The lock on the door flickers—it’s a high-level security protocol, but she’s been preparing for this. With a smirk, she injects a custom-crafted exploit into the system. The lock glitches, the door slides open with a hiss. Text & UI Elements: On her holographic display, green text flashes: "Security override: INITIATED" Below it, in bold purple: "Welcome to the other side." Mood & Cinematic Style: The scene is drenched in tension and anticipation. The camera lingers on her determined expression, the neon reflections in her eyes, the way her breath fogs in the cold air. The city’s oppressive order contrasts sharply with the rebellion simmering beneath—her rebellion. The music swells with a dark, synthwave beat, building toward the moment she steps inside, where the next video (your existing clip) will begin. Artistic Style: Hyper-detailed cyberpunk photorealism—every surface, every light source, every raindrop is rendered with cinematic precision. Neon-dominated color palette—vibrant blues, purples, cyans, and greens, with deep blacks and high contrast. Dynamic lighting—neon signs, holographic glitches, and the eerie glow of her device. Cinematic framing—wide shots of the city, tight close-ups of her hands and the holographic interface, creating a sense of immersion and scale. Additional Notes: The city should feel alive, yet sterile—beautiful and terrifying in its perfection. The protagonist’s movements should be fluid, confident, and slightly mysterious. The holographic UI should be complex but readable, with glowing data streams and encrypted symbols. The door to Pandora should look unremarkable at first glance, but the lock and the way it opens should hint at the high-tech world beyond.