HUGE AI Video Platform Home
AI Video from prompt: Prompt for a 5‑second action video General info:
Kandinsky 5 Pro: Prompt for a 5‑second action video General info: Duration: 5 s. Orientation: 16:9 (landscape). FPS: 24 fps (cinematic). Style: cinematic realism (post‑apocalyptic), high contrast, saturated colours. Atmosphere: night motorcycle chase in a destroyed city. Start: in motion — motorcycles racing. Shots 1–3 (5 s) — dynamic chase. Shot 1 (1 s) Angle: side view, medium shot. Action: black Harley Davidson Fat Boy (black‑haired girl, ponytail, black leather) almost catches red Harley Davidson Fat Boy (red‑haired girl, bun, red leather). Wheels blurred. Highlights: chrome details, flowing hair, sparks. Background: ruins, debris, toppled poles. Lighting: cold white headlights + orange‑red glints. Sound: engine rumble («potato‑potato»), wind, faint fire crackle. Shot 2 (2 s) Angle: top view (drone), zoom‑in. Action: black‑haired girl closes in. Motorcycles weave between ruins, kicking up dust. Details: headlights illuminate road, tyre marks, sparks, dust clouds. Background: ruined city, smouldering cars, smoke trails. Sound: growing engine rumble and wind, distant collapses (faint). Shot 3 (1.5 s) Angle 1 (0.8 s): POV from black‑haired girl. Action: road rushes toward viewer, red‑haired girl turns sharply ahead. Effects: edge blur (speed), subtle camera shake, headlight glints flashing. Angle 2 (0.7 s): close‑up wheels during turn. Details: cracked asphalt with debris, brake marks, sparks at curb. Sound: screech of tyres, bass riff climax (at ~3.5 s). Final accent (0.5 s) Shot: close‑up of asphalt — cracks, debris, fresh tyre marks. Effect: fade to black with «burn‑out» effect (smoke wisp lingers briefly before darkness). Sound: abrupt silence after climax, faint echo of wind. Lighting & colour grading: cold tones (dark blue, grey) + warm accents (orange, red); high contrast/sharpness, light grain, vignetting; enhanced chrome shine and black depth. Sound design: engine rumble (increasing volume from low to loud); wind (intensifies in POV shot); fire and distant collapses (subtle background); aggressive bass riff (builds, climaxes at ~3.5 s); sharp turn sound (tyre screech), then instant silence. Technical parameters: Resolution: Full HD (1920×1080). Style: cinematic, sharp cuts (close‑ups), smooth transitions (wide shots). Dynamics: high speed/tension, fast pacing. Detail: high (textures of leather, chrome, skin, asphalt, debris clearly visible).
AI Video from prompt: Title The Last Light of Nira Logline A lonely vi
Sora 2: Title The Last Light of Nira Logline A lonely village girl and a broken lantern spirit must travel through a dark forest to restore light before their world disappears forever. Story In the mountain village of Nira, the sun has been fading for years. Every night lasts a little longer, and people have started believing the darkness is permanent. Twelve-year-old Mira, who loves drawing glowing creatures in her notebook, is the only one who still believes the world can be saved. One night, while exploring her grandfather’s attic, Mira finds an old lantern that wakes up a tiny spirit called Lumo. Lumo explains that long ago, the village borrowed its light from the Heart Flame, a magical source hidden deep in the Moonroot Forest. But the flame was damaged, and the guardian vanished. Without it, the land is slowly sinking into endless night. Mira and Lumo set off together, entering the forest where shadows move like living things. Along the way, they meet: A fox who can smell fear. A stone giant who has forgotten his own name. A flock of glowing birds that only appear when someone tells the truth. Each challenge teaches Mira something important: courage is not the absence of fear, but moving forward anyway. As they reach the center of the forest, Mira discovers the guardian was never a monster. It was her grandfather, who sealed himself away to protect the flame after failing to fix it years ago. He was too ashamed to return. The final obstacle is not a battle, but a choice. To restart the Heart Flame, someone must give up their brightest memory. Mira offers the memory of her mother’s voice, the one thing she has always held onto. But Lumo secretly gives up his own light instead, because a lantern spirit is meant to guide others, not keep the flame for itself. The Heart Flame reignites. Dawn returns. The village wakes under gold light for the first time in years. Mira keeps drawing, but now she draws not just imaginary creatures — she draws the future.create an animation
huge