PixVerse R1 Prompt: A sandbox survival game presented with a blocky voxel aesthetic. The world is made entirely of visible cubes, including terrain, trees, creatures, and structures. Camera is first-person or optional third-person, with simple, rigid animations and no cinematic framing.
The environment is bright and colorful, featuring distinct biomes like forests, deserts, mountains, caves, and oceans, all built from blocks with flat textures and sharp edges. Day-night cycles and simple lighting change the mood without realism.
Gameplay centers on exploration, gathering resources, crafting tools and items, and building structures block by block. Trees break into cube pieces, stone is mined one block at a time, and crafted items appear instantly in the inventory.
Creatures are blocky and iconic, both friendly and hostile, with simple movement and behavior. Combat is basic and readable, using melee tools and simple projectiles.
Multiplayer and shared play are core to the experience: multiple players explore, mine, build, and fight together in the same world. The tone is playful, creative, and open-ended, clearly evoking Minecraft-style sandbox gameplay rather than realistic survival or cinematic adventure.